Gladiator's Assault (506)
Release Date: 7/21/2007
5 Karten per pack, 30 packs pro box
Insgesamt 80 Karten:
5 Ultra Rare
9 Super Rare
18 Rare
48 Common
- Set 6 of Series 5.
- Each Ultra Rare card can also be obtained as an Ultimate Rare.
- There is a single card in the entire set which can also be obtained as a Holographic Rare.
- Includes more support for "Six Samurai", "Alien" and Dual-Monster Decks.
- Features cards of the GX Anime character Amon Garam and Yuki Judai
Erste Infos:
GLAS-JP003 Evil Hero Malicious Edge
EARTH/Demon - Effect/7/2600/1800
When there is a Monster on your opponent's side of the field you can Normal Summon this card by tributing one Monster on your side of the field. If this card battles with a monster in defense position and the attack strength exceeds the defense strength of that monster, inflict the difference as battle damage to your opponent's life points.
GLAS-JP004 Evil Hero Hell Gainer [Rare]
EARTH/Demon/4/1600/0
By removing from play this card during your Main Phase 1, 1 face-up Demon-Type monster you control can attack twice during the Battle Phase of this turn. If you do this, Special Summon this card in face-up Attack Position during your 2nd Standby Phase after this effect was used.
GLAS-JP005 Cloudian - Eye of the Typhoon [Ultra Rare/Ultimate Rare]
WIND/Aqua - Effect/8/3000/1000
This card cannot be destroyed by battle. If this card is in face-up Defense Position, it is destroyed. When this card attacks, change the battle positions of all face-up monsters on the field, except "Cloudian" monsters.
GLAS-JP010 Cloudian - Acid Cloud
WATER/Angel - Effect/4/500/0
This card cannot be destroyed by battle. If this card is in face-up Defense Position, it is destroyed. When this card is Normal Summoned, place 1 Fog Counter on it for each "Cloudian" monster on the field. By removing 2 Fog Counters from this card, destroy 1 Spell or Trap Card on the field.
GLAS-JP011 Cloudian - Cirrostas [Rare]
WATER/Angel - Effect/4/900/0
This card cannot be destroyed by battle. If this card is in face-up Defense Position, it is destroyed. When this card is Normal Summoned, place 1 Fog Counter on it for each "Cloudian" monster on the field. By removing 2 Fog Counters from this card, destroy 1 monster on the field.
GLAS-JP012 Cloudian - Altos [Rare]
WATER/Angel - Effect/4/1300/0
This card cannot be destroyed by battle. If this card is in face-up Defense Position, it is destroyed. When this card is Normal Summoned, place 1 Fog Counter on it for each "Cloudian" monster on the field. By removing 3 Fog Counters from the field, discard 1 random card from your opponent's hand.
GLAS-JP017 Gladial-Beast - Alexander [Ultra Rare/Ultimate Rare]
LIGHT/Beast - Effect/6/2400/600
This card cannot be special summoned except by the effect of "Gladial-Beast Dichaeri". When this card is successfully Special Summoned, while this card is face-up on your side of the field, it is unaffected by the effects of Magic Cards. When this card battled, by returning this card to the deck at the end of the Battle Phase, Special Summon 1 "Gladial-Beast" monster other than "Gladial-Beast Alexander" from your deck to your field.
GLAS-JP018 Gladial-Beast - Spartychus
EARTH/Dinosaur - Effect/5/2200/600
This card cannot be Special Summoned except by the effect of "Gladial-Beast Hoplomus". When this card is Special Summoned, add 1 "Armaments" Spell Card from your Deck to your hand. If this card battles, by returning it from the field to the Deck at the end of the Battle Phase, Special Summon 1 "Gladial-Beast" monster from your Deck, except "Gladial-Beast - Spartychus".
GLAS-JP019 Gladial-Beast - Murmillo [Rare]
WATER/Fish - Effect/3/800/400
When this card is Special Summoned by the effect of a "Gladial-Beast" monster, destroy 1 face-up monster on the field. If this card battles, by returning it from the field to the Deck at the end of the Battle Phase, Special Summon 1 "Gladial-Beast" monster from your Deck, except "Gladial-Beast - Murmillo".
GLAS-JP021 Gladial-Beast - Laquer [Rare]
FIRE/Beast-Warrior - Effect/4/1800/400
When this card is successfully Special Summoned by the effect of a "Gladial-Beast" effect monster, the original ATK of this card becomes 2100. When this card battled, by returning this card to the deck at the end of the Battle Phase, Special Summon 1 "Gladial-Beast" monster other than "Gladial-Beast Laquer" from your deck to your field.
GLAS-JP022 Gladial-Beast - Hoplomus
EARTH/Rock - Effect/4/700/2100
When this card is Special Summoned by the effect of a "Gladial-Beast" monster, the original DEF of this card becomes 2400. If this card battles, by returning it from the field to the Deck at the end of the Battle Phase, Special Summon 1 "Gladial-Beast" monster from your Deck, except "Gladial-Beast - Hoplomus".
GLAS-JP022 Gladial-Beast Dichaeri
EARTH/Beast - Effect/4/1600/1200
When this card is Special Summoned by the effect of a "Gladial-Beast" monster, it can attack twice during the same Battle Phase. If this card battles, by returning it from the field to the Deck at the end of the Battle Phase, Special Summon 1 "Gladial-Beast" monster from your Deck, except "Gladial-Beast Dichaeri".
GLAS-JP032 Shien's Councilor, Enishi
LIGHT/Warrior - Effect/6/2200/1200
This card cannot be Normal Summoned. This card cannot be Special Summoned except by removing 2 "Six Samurai" monster in your graveyard from play. You can destroy 1 face-up monster on the field. If this effect is activated, this card cannot declare an attack during this turn. This effect can only be used once per turn.
GLAS-JP36 E-HERO Chaos Neos [Ultra Rare/Ultimate Rare/Holograhpic Rare] *Cover*
DARK/Warrior - Fusion - Effect/9/3000/2500
"E-HERO Neos" + "Neo-Spacian Glow Moss" + "Neo-Spacian Black Panther"
This card can only be Special Summoned from the Fusion Deck by returning the above Fusion Material Monsters from the field to the Deck. (The card "Fusion" is not used). This card is returned to the Fusion Deck during the End Phase. When this card is returned to the Fusion Deck this way, flip all face-up monsters on the field into face-down Defense Position. Once per turn, during your Main Phase, you can toss 3 coins. Then, activate 1 of the following effects depending on the result:
- 3 Heads: Destroy all monsters your opponent controls.
- 2 Heads: Negate the effects of all face-up monsters your opponent controls until the end of the turn.
- 1 Heads: Return all monsters you control to your hand.
GLAS-JP038 Evil Hero Inferno Wing [Ultra Rare/Ultimate Rare]
FIRE/Demon - Fusion - Effect/6/2100/1200
"E-HERO Featherman + E-HERO Burst Lady"
This monster cannot be Special Summoned except by Fusion Summon with "Dark Fusion". If this card battles with a monster in defense position and the attack strength exceeds the defense strength of that monster, inflict the difference as battle damage to your opponent's life points. When this card destroys a monster in battle and sends it to the Graveyard, your opponent receives damage equal to ATK or DEF of the destroyed monster, whichever is higher.
GLAS-JP0?? Evil Hero Dark Gaia
EARTH/Demon - Fusion - Effect/8/?/0
"Rock-Type Monster" + "Demon-Type Monster"
*Anime-Effekt*
This card cannot be Special Summoned except by Fusion Summon with "Dark Fusion". This card's original ATK becomes the ATK of the monsters used to Fusion Summon it. When this card attacks, you can change all Defense Position monsters your opponent controls to face-up Attack Position. Flip Effects of Effect Monsters are not activated at that time.
GLAS-JP041 Super Vehicroid Stealth Union
EARTH/Machine - Fusion - Effect/9/3600/3000
"Truckroid" + "Expressroid" + Stealthroid" + "Drillroid"
Once per turn, during your Main Phase, you can select 1 monster you control, except a Machine-Type monster. Then, treat the selected monster as an Equip Card and equip it to this card. If this card is equipped with an Equip Card this way, it can attack all monsters your opponent controls once each during the same Battle Phase. If you do this, in this case, the ATK of this card is halved. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent.
GLAS-JP042 Dark Fusion
Normal Magic
Send Fusion Material Monsters that are listed on a Fusion Monster from your hand or your side of the field to the Graveyard, Special Summon a Demon-Type Fusion Monster from your Fusion Deck. The monster Special Summoned by this effect cannot be targeted by effects of your opponent's Magic, Trap and Effect monster during this turn. (This Special Summon is treated as Fusion Summon.)
GLAS-JP048 Diamond-Dust Cyclone
Quick-Play Magic
Activate only by selecting 1 monster on the field with at least 4 Fog Counters on it. Destroy the selected monster. Then, draw 1 card for every 4 Fog Counters that were on it.
GLAS-JP049 Summon Cloud
Permament Magic
Once per turn, during your Main Phase, if you control no monsters, you can Special Summon 1 Level 4 or lower "Cloudian" monster from your hand or Graveyard. If you Special Summon a monster from the Graveyard this way, destroy this card.
GLAS-JP050 Lucky Cloud
Normal Magic
If you Normal Summon, Flip Summon, or Special Summon 2 or more "Cloudian" monsters with the same name during the turn this card is activated, draw 2 cards from your Deck during the End Phase of this turn.
GLAS-JP064 Dungeon of the Gladial-Beast - Colosseum
Field Magic
When a Monster is Special Summoned from the Deck to the Field, place a counter on this card. A monster with "Gladial-Beast" in it's name gains 100 ATK and DEF for each counter on this card. When this card would be destroyed by a card effect, by sending 1 "Dungeon of the Gladial-Beast - Colosseum" from your hand, this card is not destroyed.
GLAS-JP067 Armaments of the Gladial-Beast - Manica
Equip Magic
Equip only to a "Gladial-Beast" monster. The equipped monster cannot be destroyed by battle. (Damage calculation is still applied). If this card would be sent to the Graveyard as a result of the equipped monster returning from the field to the Deck, add this card to your hand
GLAS-JP0?? Truckroid [Rare]
EARTH/Machine - Effect/4/1000/2000
When this card destroys a monster by battle and sends it to the Graveyard, you can treat the destroyed monster as an Equip Card and equip it to this card. This card gains ATK equal to the ATK of the equipped monster.
GLAS-JP0?? Stealthroid [Rare]
DARK/Machine - Effect/4/1200/0
If you control another "roid" monster, when this card battles, destroy 1 Magic or Trap Card on the field at the end of the Battle Phase.
GLAS-JP0?? Expressroid [Rare]
EARTH/Machine - Effect/4/400/1600
When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can add 2 "roid" monsters from your Graveyard to your hand, except "Expressroid".
*folgende noch nicht bestätigt*
GLAS-JP037? Elemental Hero Plasma Viceman
LIGHT/Warrior- Fusion - Effect/?/2800/(1800?)
"Elemental Hero Sparkman" + "Elemental Hero Edgeman"
This card cannot be Special Summoned except by Fusion Summon. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent. By discarding 1 card from your hand, destroy 1 face-up Attack Position monster our opponent controls
GLAS-JP03? Gladial-Beast ?
?/? - Fusion - Effect/?/3000/?
"Gladial-Beast Laquer" + 2 "Gladial-Beast" monsters
This card can only be Special Summoned by returning the above Fusion Material Monsters from your side of the field to the Deck. (You do not use "Fusion".) By discarding 1 card, destroy all Spell and Trap Cards on the field.